METAVERSE / GAME & LEVEL DESIGN
Imaginarium — Game & Level Design / World Building
GAME & LEVEL DESIGN / WORLD BUILDING
A complete interactive level designed and built from its opening areas through the final boss encounter, combining environmental progression, gameplay spaces and structured player flow.
DEVELOPED WITH TEMPEST STUDIOS.

PLAYER REVIEWS
Community feedback on The Sandbox
5 COMMUNITY REVIEWS · THE SANDBOX
VIEW ON THE SANDBOX“It's truly beautiful to be fully immersed in the world of IMAGINARIUM. Fantastic animations, great color in perfect @Frenemyverse style. Good job!”
DRLUIJI
May 12, 2024
“Just beautiful! The mother buckets made me laugh. :)))”
THESANDVOXEL
March 20, 2024
“What a fun peaceful game, well designed. Love to play more to find more about the story.”
IANTHEITGUY
March 20, 2024
“Five Stars! I really love the world you created, great job everyone involved!”
FREDANDFERD
March 20, 2024
“Imaginative experience, full of colors and wonderful characters.”
WAHPAKS
March 19, 2024
OVERVIEW
Project overview
Imaginarium was developed as a complete interactive level experience with Tempest Studios. I designed and built the full level from the opening section through the progression leading to the boss encounter.
I designed and built the complete level through the final boss area. The boss mechanic was developed by Dankoy.
Game and level design work completed as part of the Tempest Studios production team.
“Mochi and the Doodle Dogs are counting on you to save the IMAGINARIUM, the birthplace of all imagination.”
MY ROLE
My Role
I designed and built the complete level through the final boss area. The boss mechanic was developed by Dankoy.
KEY CONTRIBUTIONS
What I contributed
CONTRIBUTION
Full level layout
CONTRIBUTION
World and environment construction
CONTRIBUTION
Progression from introduction to final encounter
CONTRIBUTION
Gameplay-space design
CONTRIBUTION
Route planning and player guidance
CONTRIBUTION
Encounter staging
CONTRIBUTION
Pacing and environmental transitions
CONTRIBUTION
Integration of the final boss area
PRODUCTION CREDITS
Credits
DEVELOPED WITH TEMPEST STUDIOS.
