METAVERSE / GAME JAM
Hell Shaft — Game & Level Design / Collaborative World Building
GAME & LEVEL DESIGN / COLLABORATIVE WORLD BUILDING
A collaborative game-jam experience built with Dankoy and L, combining rapid level design, gameplay experimentation and world-building within a limited production timeframe.
DEVELOPED WITH TEMPEST STUDIOS.

OVERVIEW
Project overview
Hell Shaft was created during a game jam in collaboration with Dankoy and L. The project focused on rapid iteration, shared design decisions and building a complete playable experience under strict time constraints.
Created collaboratively by Cosmic Desire Studios, Dankoy and L as part of a game-jam production.
MY ROLE
My Role
I contributed collaborative game design, level construction and world-building as part of a three-person jam team.
KEY CONTRIBUTIONS
What I contributed
CONTRIBUTION
Collaborative game design
CONTRIBUTION
Level layout and construction
CONTRIBUTION
World-building
CONTRIBUTION
Gameplay-space iteration
CONTRIBUTION
Rapid prototyping
CONTRIBUTION
Environment implementation
CONTRIBUTION
Playtesting and adjustment during the jam
PRODUCTION CREDITS
Credits
DEVELOPED WITH TEMPEST STUDIOS.
